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phantasmemes2018-12-07 12:25 am
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TEST DRIVE - BELLMARE MOUNTAINS
Hello and welcome to Phantasmal Rift's Test Drive Meme!
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Bellmare Mountain range, a chilly environment even when it's not locked in the dead of winter. Considering that November is just starting to bite - or is it, with the Fissure's time-displacement effect in place? - that makes for an extremely chilly reception for all of the new arrivals. If you're a person at risk of frostbite, you'd better hunker down in one of the scattered mountain cabins or find someone with extra snow gear, and quick.
Once you're a bit more warmed up, exploration of the area will reveal that it's largely abandoned, but there's still some evidence of past human habitation. Old chair lifts stand guard over untouched ski slopes, the remains of what was once a resort, and a handful of hiking paths twist back and forth through the mountain forests, the snow melting off them due to the magical crystals in the gravel that lines the paths.
LET IT SNOW
Chances are that, upon arriving, you find yourself outside in the snowfall. Hopefully you weren't from somewhere too terribly warm, but chances are that unless you were specifically in a cold environment before, you're going to be feeling the chill now. (Unless, of course, you're not human and don't get bothered by the cold. That happens.)
Fortunately, there are plenty of paths scattered around that are warm enough to keep the snow melted off of them - it shouldn't be that hard to stumble across one. The question then becomes, which way to shelter and civilization? You'll have to take a bit of a gamble, but it's almost certainly better than staying where you are and freezing.
LOCKED IN
How fortunate, then, that you were able to find shelter against the cold - at least for the time being. The wooden cabin is the exact opposite of luxury, but there's a bed and wood to make a fire in the fireplace, so you can't ask for terribly much else. Especially once night falls - or when the snow outside begins to fall in more than flurries - it's far better to be outside than in. Even if you can't figure out how to start the fire, the dimly glowing crystals that serve as fire starter will at least keep your hands warm.
Of course, with only a limited amount of shelter to go around in these mountain trails, it's fairly inevitable that you would have to share with someone... Hope they're friendly, otherwise this place is going to get awkward fast.
FROSTY THE - OH, MAN!
And if you're still running around outside, sooner or later you're almost certain to run into a deep patch of snow that rises up to meet you. These giant snowmen, ten feet tall and aggressive, stand up in response to anything that isn't the local wildlife approaching - and their goal is quite simple. Better watch out, because these guys are your own personal avalanche, seeking to bury you under themselves until either the cold or the weight saps the life out of you.
One's dangerous, but it's not uncommon to find them in groups of 3-5, either, which is where things start getting to be a problem. Luckily, it's possible to melt them down to nothing, or just blast them apart with pure force - the scattered snow won't rise again, at least not any time soon.
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Bellmare Mountain range, a chilly environment even when it's not locked in the dead of winter. Considering that November is just starting to bite - or is it, with the Fissure's time-displacement effect in place? - that makes for an extremely chilly reception for all of the new arrivals. If you're a person at risk of frostbite, you'd better hunker down in one of the scattered mountain cabins or find someone with extra snow gear, and quick.
Once you're a bit more warmed up, exploration of the area will reveal that it's largely abandoned, but there's still some evidence of past human habitation. Old chair lifts stand guard over untouched ski slopes, the remains of what was once a resort, and a handful of hiking paths twist back and forth through the mountain forests, the snow melting off them due to the magical crystals in the gravel that lines the paths.
LET IT SNOW
Chances are that, upon arriving, you find yourself outside in the snowfall. Hopefully you weren't from somewhere too terribly warm, but chances are that unless you were specifically in a cold environment before, you're going to be feeling the chill now. (Unless, of course, you're not human and don't get bothered by the cold. That happens.)
Fortunately, there are plenty of paths scattered around that are warm enough to keep the snow melted off of them - it shouldn't be that hard to stumble across one. The question then becomes, which way to shelter and civilization? You'll have to take a bit of a gamble, but it's almost certainly better than staying where you are and freezing.
LOCKED IN
How fortunate, then, that you were able to find shelter against the cold - at least for the time being. The wooden cabin is the exact opposite of luxury, but there's a bed and wood to make a fire in the fireplace, so you can't ask for terribly much else. Especially once night falls - or when the snow outside begins to fall in more than flurries - it's far better to be outside than in. Even if you can't figure out how to start the fire, the dimly glowing crystals that serve as fire starter will at least keep your hands warm.
Of course, with only a limited amount of shelter to go around in these mountain trails, it's fairly inevitable that you would have to share with someone... Hope they're friendly, otherwise this place is going to get awkward fast.
FROSTY THE - OH, MAN!
And if you're still running around outside, sooner or later you're almost certain to run into a deep patch of snow that rises up to meet you. These giant snowmen, ten feet tall and aggressive, stand up in response to anything that isn't the local wildlife approaching - and their goal is quite simple. Better watch out, because these guys are your own personal avalanche, seeking to bury you under themselves until either the cold or the weight saps the life out of you.
One's dangerous, but it's not uncommon to find them in groups of 3-5, either, which is where things start getting to be a problem. Luckily, it's possible to melt them down to nothing, or just blast them apart with pure force - the scattered snow won't rise again, at least not any time soon.
no subject
Hey, Simon-- Simon?
[This is. Not the road from Etria. Or at least, it shouldn't be, that was grassy fields and he wasn't alone. Arthur's coat is sturdy and he has a scarf, but neither of them are exactly winterwear. But the cold is the least of his concerns right now. The change of scenery is alarming enough, the loss of his companions? Much more so.]
Simon?! [He bellows the man's name as loud as he can, meanwhile searching....in a way he hopes doesn't look too frantic.] Raquna?! ....Ricky?
[baby it's cold outside]
[Shelter. It's not much, but Arthur doesn't ask for much. He's got a small fire going, but the abandoned cabin is drafty and his formulas don't exactly have a setting below "burn everything"...and it gets worse after dark. The snow falls more heavily, and this little house has bad luck.
So if you spot a cabin buried a little more than halfway in snow, piled too high and too inconveniently for the door to open or the windows to be viable exits, you maybe want to investigate that persistent, desperate thumping and pounding from inside it.]
[thumpety thump thump]
[You know what Arthur is equipped to deal with? Random encounters!]
Alright, now that's more like it! [He aims the big ol' gauntlet on his left arm at the snowman - and fwoosh. That is fire.
Arthur you dumb don't try to tackle three of them on your own, you are a mage type of class and are going to get iced. This doesn't stop him from laughing all the way.]
thumpety thump thump
[They might be a pair of mages, but Daciana figures two sources of fire is better than one. If nothing else, the Drive Blade she's hefting is good enough in a pinch...]
no subject
If it's got a weapon in it!
no subject
[INCREASE FWOOSH although at the moment, Daciana's not immediately doing that, instead opting for a Flame Drive--the attack takes her a while but good lord is it worth it, considering she just bisected one of those snowmen.]
no subject
[Cool.]
Alright, let's blast 'em! [MORE FWOOSH honestly the snowmen are probably puddles quickly and this is very much overkill. No kill like overkill.]
It's cold outside inside upside downside
Hey? Hello! Is someone in there?
no subject
Hello? Get me out of here!
no subject
Uhh, okay! Hang on, you're pretty snowed in, dude!
[With a crystalline shattering noise, Prompto summons... a shovel. What a waste of fancy magic effects. He makes his way to what he thinks is the front of the house.]
Is this where the door is? Stand in front of it and shout or something!
no subject
Yeah, over here! [That is, in fact, the door. He'll pound on it a couple times, maybe the top will visibly move a little.]
no subject
[Scrrrape, shuff. Scrrrape, shuff.]
How'd it get so deep--huff--so fast? Were you really in there that long?
no subject
[If there's a slight note of panic in his voice, it's absolutely just your imagination. Totally.]
no subject
Etria? Who's that?
no subject
Etria's a town - at the foot of Yggdrasil! I just left there!
no subject
[Scrape, scrape, scrape--shuff, shuff, shuff.]
Try the door again, is enough of it cleared yet for you to push it open and slip out?
no subject
Starting with the giant steampunk gauntlet, of course. And then the much smaller alchemist attached to it.]
Thanks, you're a real lifesaver.
snowman fight!
[Link Order II: If target takes elemental damage, attack all enemies with same element. Which is to say, more fire appears out of literally nowhere to hit the other snowmen.]
even in a fissure, FOE
Nice! [Not sure how you did that. Not inclined to care. There's still two left, hopefully we aren't about to get buried on the enemy turn.] Who're you?