Phantasmal Rift Mods (
phantasmods) wrote in
phantasmemes2018-04-12 11:09 pm
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TEST DRIVE 003
Hello, and welcome to the third test drive for Phantasmal Rift!
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Fissure known as Amesta Forest - a forest filled with silver mist and shrouded in eternal twilight, where your dreams become real! For a certain limited definition of real. This is significantly less awesome than it sounds. On the bright side, anyone within the mists will find themselves with no need to sleep, as though trapped in the same spring evening as the rest of the forest.
OPTION ONE: DREAM A LITTLE DREAM
This first option might happen to you just about anywhere. From the swirls of silver mist comes a shape - or perhaps more than one shape? Who knows, it's your dream -
Well, probably. It could also be someone else's.
Those who stay too long in any one part of the mist will find their subconscious minds influencing it into shapes - the exact sort of things that appear in their dreams. As with their real dreams, the details are sometimes strange - too much detail, or not enough, depending on where your focus is. The character who 'created' the dream specter will instantly understand what it's supposed to be, but other viewers might have some difficulty with it.
Fortunately for those of you prone to violent nightmares, these dream figures are incapable of doing harm - any blows struck by them simply leave behind the dampness of walking through thick mist. A hard enough blow will similarly disperse them - or, in most cases, you can simply move quickly and leave them behind.
OPTION TWO: THE MOVEMENTS OF THE TREES
A forest filled with mist is honestly a kind of spooky place, isn't it?
Well, it's about to get spookier, when you notice that there's a tree... somewhere there wasn't a tree, before. Or maybe it's that you were looking around and realized that a tree wasn't there here there was one before, instead leaving behind only a round, torn-up patch of earth from where the roots were buried.
Either way, there's only one conclusion to be drawn - the trees are moving.
Those who pay close attention will soon realize that it's only one kind of tree that moves - an absolutely unfamiliar kind, with mist-silver bark and thin, almost translucent leaves in large handlike shapes. They aren't very tall, and their branches split low to the ground, the structure something like a less crooked Japanese maple. The Wanderwoods seem prone to following specific people, usually only moving when out of sight, though you might catch them shuffling along if you have quick reflexes for looking over your shoulder.
What do they want? Well, nothing, really. They're just attracted to sapient beings and, especially, the way the mist forms into their dreams. So while they won't do anything in particular to the characters themselves, anyone with a dream-form hanging around them might find that manifestation suddenly papered in thin, grabbing leaves... and swallowed up.
OPTION THREE: WHAT NOW IS FOUND?
Not all of the forest is trapped in eternal spring. One part of it is held in exactly the opposite - a brilliantly colored autumn morning, just before dawn, with the trees overhead colored in brilliant reds and oranges. Leaves drift down in a slow breeze, and pile up in random places among the trees (which never seem to run out of leaves to drop), and silver pools of water gather at the bases of the trees and in any other depressions, their surfaces perfectly still mirrors.
The mist is quite a bit thinner here, too, which allows you to see... What is that familiar shape in the distance, between the trees?
While dream manifestations are uncommon in the region of Fall's Heart, it's not only dreams that manifest here. Instead, characters will see the figures of those they've lost - instantly recognizable, but unreachable and nearly impossible to catch, running through the trees heedless of how you call after them. It's impossible to catch up to them by mundane means, and those who use supernatural means to do so -
- will find that, at their touch, the vision crumbles into silvery mist-water, forming another of those perfect, reflective pools at their feet.
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Fissure known as Amesta Forest - a forest filled with silver mist and shrouded in eternal twilight, where your dreams become real! For a certain limited definition of real. This is significantly less awesome than it sounds. On the bright side, anyone within the mists will find themselves with no need to sleep, as though trapped in the same spring evening as the rest of the forest.
OPTION ONE: DREAM A LITTLE DREAM
This first option might happen to you just about anywhere. From the swirls of silver mist comes a shape - or perhaps more than one shape? Who knows, it's your dream -
Well, probably. It could also be someone else's.
Those who stay too long in any one part of the mist will find their subconscious minds influencing it into shapes - the exact sort of things that appear in their dreams. As with their real dreams, the details are sometimes strange - too much detail, or not enough, depending on where your focus is. The character who 'created' the dream specter will instantly understand what it's supposed to be, but other viewers might have some difficulty with it.
Fortunately for those of you prone to violent nightmares, these dream figures are incapable of doing harm - any blows struck by them simply leave behind the dampness of walking through thick mist. A hard enough blow will similarly disperse them - or, in most cases, you can simply move quickly and leave them behind.
OPTION TWO: THE MOVEMENTS OF THE TREES
A forest filled with mist is honestly a kind of spooky place, isn't it?
Well, it's about to get spookier, when you notice that there's a tree... somewhere there wasn't a tree, before. Or maybe it's that you were looking around and realized that a tree wasn't there here there was one before, instead leaving behind only a round, torn-up patch of earth from where the roots were buried.
Either way, there's only one conclusion to be drawn - the trees are moving.
Those who pay close attention will soon realize that it's only one kind of tree that moves - an absolutely unfamiliar kind, with mist-silver bark and thin, almost translucent leaves in large handlike shapes. They aren't very tall, and their branches split low to the ground, the structure something like a less crooked Japanese maple. The Wanderwoods seem prone to following specific people, usually only moving when out of sight, though you might catch them shuffling along if you have quick reflexes for looking over your shoulder.
What do they want? Well, nothing, really. They're just attracted to sapient beings and, especially, the way the mist forms into their dreams. So while they won't do anything in particular to the characters themselves, anyone with a dream-form hanging around them might find that manifestation suddenly papered in thin, grabbing leaves... and swallowed up.
OPTION THREE: WHAT NOW IS FOUND?
Not all of the forest is trapped in eternal spring. One part of it is held in exactly the opposite - a brilliantly colored autumn morning, just before dawn, with the trees overhead colored in brilliant reds and oranges. Leaves drift down in a slow breeze, and pile up in random places among the trees (which never seem to run out of leaves to drop), and silver pools of water gather at the bases of the trees and in any other depressions, their surfaces perfectly still mirrors.
The mist is quite a bit thinner here, too, which allows you to see... What is that familiar shape in the distance, between the trees?
While dream manifestations are uncommon in the region of Fall's Heart, it's not only dreams that manifest here. Instead, characters will see the figures of those they've lost - instantly recognizable, but unreachable and nearly impossible to catch, running through the trees heedless of how you call after them. It's impossible to catch up to them by mundane means, and those who use supernatural means to do so -
- will find that, at their touch, the vision crumbles into silvery mist-water, forming another of those perfect, reflective pools at their feet.
no subject
[Not a lord, then, but that's no real surprise, being out in the woods alone like this — and dressed like that besides. But that doesn't make much sense, really, because there's nothing to guard out here, is there? So who, then, is the guard guarding, in a place like this?
(He says he won't hurt her, which is why she immediately decides that he probably will. That's how it always is; there's no reason to believe this time will be any different.)
Still. They're only just talking, yet, and she still doesn't know what he could want with her, not yet, save perhaps to take her back to his lord — which, it occurs to her, might be a fair place to start.]
Does...does your lord own these woods, then?
[AN ATTEMPT HAS BEEN MADE.]
no subject
[Ummm. It's subtle, but 'your lord' trips him up as archaic. That's something, maybe, that Cor or Gladio's dad would have said in the ceremony that officially made him part of Noct's Crownsguard. He rubs the back of his skull, considering, then revises what he was about to say.]
That is, Prince Noctis and I are just exploring here and helping... make it a little safer. I don't think anyone owns this place. I haven't seen anyone here except those of us from the station--back there, that's where we've been living. [He turns to gesture what he hopes is eastward.] So, us and, um. People like you, who've probably come in from other worlds.
[Prompto pauses, finally lowering his hands, then ducks his head.]
Sorry, that's probably a lot. We don't have to worry about that stuff yet. Are you okay? You look cold...
[There sure does appear to be a hole up there in her dress. Yikes, better look away.]
no subject
...A foreign prince, evidently, with a name she doesn't recognize. Noctis, that's Latin, isn't it? Not that she's much of a student of Latin (at all), but it certainly sounds...continental. Perhaps Italian? There might well be any number of Italian princes, they do all sorts of odd things in far-flung foreign countries.
Without even thinking about it, her hand has found its way to the tattered ends of her hacked-off hair, twisting at the uneven tips like she's subconsciously lamenting them already, and she looks down at her (awful, borrowed, probably once belonged to a Lady Of The Night™) dress and catches her lip in her teeth as she consciously starts to lament that, too. Is she cold? He's probably not really asking if she's cold; no, he's probably trying to be discreet that she's completely inappropriately dressed to come anywhere near his prince. It's got a square neckline, heaven help her, she's a disaster.]
I...I see. And you said you were Sir Prompto Argentum, yourself — I'm so very pleased to make your acquaintance, sir.
[Her curtsey is perfect, even for a probably-belonged-to-a-hooker dress.]
Would you, perchance — that is, might a lady in some distress call upon you to escort her to this..station of yours? If you would be so kind...
no subject
[He pulls his phone out of his pocket and composes a text along the lines of found a teen princess or smthng in woods, HELP mE IDK HOW TO TALK THIS POLITELY!! âĨīšâĨ]
But, uh, you really don't have to respect me, I'm just normal. I mean, I'm a commoner, not nobility or anything, so just Prompto's fine. Okay? No need for the sir.
[He smiles again, going for encouraging and friendly this time, which comes a little more naturally than "reliable," at least. Painfully self-conscious, he clears his throat and rubs under his nose as he slides his phone away again.]
And, um, what should I call you, Miss?
no subject
And yet, he seems so earnest about it. He's not adamant about making her believe it, not out to convince her she's wrong. You really don't have to respect me, he says, and what a luxury it must be, to be so used to people respecting you as a matter of course that you're able to simply tell them that they needn't.
I'm a commoner. How easily he says that, like it doesn't matter.]
I would think you wouldn't be so quick to simply...accept that.
[He's asked her a question, and she knows she ought to answer it, but for a second it's hard to see how adhering to decorum really matters, if what he's saying is true, and all of a sudden she can't resist the dark temptation to just lash out at it a little.]
You could have all manner of people respecting you, as a knight, but you'd simply rather they didn't — I can't say I understand that, really.
[She ought to be playing along. He won't help her if she isn't perfect and sweet like she ought to be, she knows that. But maybe he wouldn't help her regardless. Who ever has, really?]
Well, I'm afraid you won't find me so ill-mannered. My name is Miss Meridiana Everett, and I'm so very grateful for all the consideration you've shown me, Sir Prompto.
no subject
[Chastised, wrong-footed, Prompto shifts his weight uncomfortably from sole to sole, then swallows and bows his head a little, forcing his hands down to his side.]
Um, the honor's mine, Miss Everett. N-nice to meet you.
[He hasn't had to use the etiquette part of his Crownsguard training since... man, probably since he left Insomnia. Since he bowed to King Regis for the first and last time, there on the steps of the Citadel. He'd been jittering out of his skin, incredulous they'd even let him into the throne room, and ever since, all of those lessons have just flown out of his head in a useless, nervous blur.]
I, uhh, don't really know if I count as a knight-- [Already, he's breaking that correct stillness, ducking his head to rub the back of his skull.] --but--but if that's more comfortable for you, I can try to get used to it. The sirring. ...I didn't mean to have bad manners.
[Has anyone ever seen a more apologetic little punk boy?]