Phantasmal Rift Mods (
phantasmods) wrote in
phantasmemes2018-04-12 11:09 pm
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TEST DRIVE 003
Hello, and welcome to the third test drive for Phantasmal Rift!
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Fissure known as Amesta Forest - a forest filled with silver mist and shrouded in eternal twilight, where your dreams become real! For a certain limited definition of real. This is significantly less awesome than it sounds. On the bright side, anyone within the mists will find themselves with no need to sleep, as though trapped in the same spring evening as the rest of the forest.
OPTION ONE: DREAM A LITTLE DREAM
This first option might happen to you just about anywhere. From the swirls of silver mist comes a shape - or perhaps more than one shape? Who knows, it's your dream -
Well, probably. It could also be someone else's.
Those who stay too long in any one part of the mist will find their subconscious minds influencing it into shapes - the exact sort of things that appear in their dreams. As with their real dreams, the details are sometimes strange - too much detail, or not enough, depending on where your focus is. The character who 'created' the dream specter will instantly understand what it's supposed to be, but other viewers might have some difficulty with it.
Fortunately for those of you prone to violent nightmares, these dream figures are incapable of doing harm - any blows struck by them simply leave behind the dampness of walking through thick mist. A hard enough blow will similarly disperse them - or, in most cases, you can simply move quickly and leave them behind.
OPTION TWO: THE MOVEMENTS OF THE TREES
A forest filled with mist is honestly a kind of spooky place, isn't it?
Well, it's about to get spookier, when you notice that there's a tree... somewhere there wasn't a tree, before. Or maybe it's that you were looking around and realized that a tree wasn't there here there was one before, instead leaving behind only a round, torn-up patch of earth from where the roots were buried.
Either way, there's only one conclusion to be drawn - the trees are moving.
Those who pay close attention will soon realize that it's only one kind of tree that moves - an absolutely unfamiliar kind, with mist-silver bark and thin, almost translucent leaves in large handlike shapes. They aren't very tall, and their branches split low to the ground, the structure something like a less crooked Japanese maple. The Wanderwoods seem prone to following specific people, usually only moving when out of sight, though you might catch them shuffling along if you have quick reflexes for looking over your shoulder.
What do they want? Well, nothing, really. They're just attracted to sapient beings and, especially, the way the mist forms into their dreams. So while they won't do anything in particular to the characters themselves, anyone with a dream-form hanging around them might find that manifestation suddenly papered in thin, grabbing leaves... and swallowed up.
OPTION THREE: WHAT NOW IS FOUND?
Not all of the forest is trapped in eternal spring. One part of it is held in exactly the opposite - a brilliantly colored autumn morning, just before dawn, with the trees overhead colored in brilliant reds and oranges. Leaves drift down in a slow breeze, and pile up in random places among the trees (which never seem to run out of leaves to drop), and silver pools of water gather at the bases of the trees and in any other depressions, their surfaces perfectly still mirrors.
The mist is quite a bit thinner here, too, which allows you to see... What is that familiar shape in the distance, between the trees?
While dream manifestations are uncommon in the region of Fall's Heart, it's not only dreams that manifest here. Instead, characters will see the figures of those they've lost - instantly recognizable, but unreachable and nearly impossible to catch, running through the trees heedless of how you call after them. It's impossible to catch up to them by mundane means, and those who use supernatural means to do so -
- will find that, at their touch, the vision crumbles into silvery mist-water, forming another of those perfect, reflective pools at their feet.
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Fissure known as Amesta Forest - a forest filled with silver mist and shrouded in eternal twilight, where your dreams become real! For a certain limited definition of real. This is significantly less awesome than it sounds. On the bright side, anyone within the mists will find themselves with no need to sleep, as though trapped in the same spring evening as the rest of the forest.
OPTION ONE: DREAM A LITTLE DREAM
This first option might happen to you just about anywhere. From the swirls of silver mist comes a shape - or perhaps more than one shape? Who knows, it's your dream -
Well, probably. It could also be someone else's.
Those who stay too long in any one part of the mist will find their subconscious minds influencing it into shapes - the exact sort of things that appear in their dreams. As with their real dreams, the details are sometimes strange - too much detail, or not enough, depending on where your focus is. The character who 'created' the dream specter will instantly understand what it's supposed to be, but other viewers might have some difficulty with it.
Fortunately for those of you prone to violent nightmares, these dream figures are incapable of doing harm - any blows struck by them simply leave behind the dampness of walking through thick mist. A hard enough blow will similarly disperse them - or, in most cases, you can simply move quickly and leave them behind.
OPTION TWO: THE MOVEMENTS OF THE TREES
A forest filled with mist is honestly a kind of spooky place, isn't it?
Well, it's about to get spookier, when you notice that there's a tree... somewhere there wasn't a tree, before. Or maybe it's that you were looking around and realized that a tree wasn't there here there was one before, instead leaving behind only a round, torn-up patch of earth from where the roots were buried.
Either way, there's only one conclusion to be drawn - the trees are moving.
Those who pay close attention will soon realize that it's only one kind of tree that moves - an absolutely unfamiliar kind, with mist-silver bark and thin, almost translucent leaves in large handlike shapes. They aren't very tall, and their branches split low to the ground, the structure something like a less crooked Japanese maple. The Wanderwoods seem prone to following specific people, usually only moving when out of sight, though you might catch them shuffling along if you have quick reflexes for looking over your shoulder.
What do they want? Well, nothing, really. They're just attracted to sapient beings and, especially, the way the mist forms into their dreams. So while they won't do anything in particular to the characters themselves, anyone with a dream-form hanging around them might find that manifestation suddenly papered in thin, grabbing leaves... and swallowed up.
OPTION THREE: WHAT NOW IS FOUND?
Not all of the forest is trapped in eternal spring. One part of it is held in exactly the opposite - a brilliantly colored autumn morning, just before dawn, with the trees overhead colored in brilliant reds and oranges. Leaves drift down in a slow breeze, and pile up in random places among the trees (which never seem to run out of leaves to drop), and silver pools of water gather at the bases of the trees and in any other depressions, their surfaces perfectly still mirrors.
The mist is quite a bit thinner here, too, which allows you to see... What is that familiar shape in the distance, between the trees?
While dream manifestations are uncommon in the region of Fall's Heart, it's not only dreams that manifest here. Instead, characters will see the figures of those they've lost - instantly recognizable, but unreachable and nearly impossible to catch, running through the trees heedless of how you call after them. It's impossible to catch up to them by mundane means, and those who use supernatural means to do so -
- will find that, at their touch, the vision crumbles into silvery mist-water, forming another of those perfect, reflective pools at their feet.
no subject
O-Oh! Apologies, I did not expect to find anyone else here. Yes, I'm quite fine, thank you. You said the trees...move?
no subject
I am Pidonus, and welcome to a slightly weirder realm. And by 'slightly' I mean 'massively'.
There's a bunch of people like us - and now you, and probably other new arrivals on top - who have wound up stuck here thanks to spatial warping weirdness. People from many worlds, with many distinct capabilities, who are trying to work together to restabilize the realm more in hopes of finding our way home.
I... Honestly don't know where to start beyond that, beyond that if you need immediate safety and your existence isn't anathemical to magic I can provide shelter; otherwise, the logical goal is probably getting you back to the station.
no subject
Pardon?
[Angela laughs sharply. It's more of a nervous tic than an aggressive move, and she hopes it comes across as such. There's a lot to unpack there. Especially because this all sounds a whole lot like "This isn't a dream, get wrecked."]
Spatial warping? Stabilize the realm? What on Earth are you talking about?
no subject
And I'm gonna guess 'Earth' is your world or a specific place thereof? Because you attached more significance to it than, you know, the dirt we're standing on.
... That probably does not help too much, either, though, huh...
no subject
[There's a little panic rising in her chest, but she squashes it before it can get out of control. This is a lot to absorb, if it's true. She searches for something to make sense of - the station, perhaps. Like...a research station? And outpost for displaced folks like herself? A security station?]
What kind of station are you referring to?
no subject
We're doing what we can to make it less uncomfortable, obviously, but...
no subject
[That would be something familiar in this...well, it doesn't seem to be a dream. She's choosing to accept that as reality and react accordingly. The worst that can happen is that she wakes up at some point and feels a little silly.]
no subject
no subject
So, this Keystone station, it functions as a research station as well as an outpost for the temporally displaced. And you say your goal is to "stabilize" the realm. Presumably to stop the influx of people being pulled from their home worlds. Is that correct?
no subject
But, of course, dealing with weird-o magic forests and such... Well, I have dungeon experience, but some of us don't. So the usual first objective is finding people and getting the ones who need it to safety.
no subject
I see. I don't think I am in any particular danger at the moment, but I can offer my assistance in finding others who might be. And perhaps once we have gathered as many as we can find, you can show us back to the station. I look forward to meeting these omn- er, "androids".
no subject
In case we get something more seriously threatening than mist images or trees trying to screw with us... I have my rapier and know how to use it, plus a form of combat magic, some support spells including some decent healing magic. Also, I can regenerate from mild to moderate wounds and am resistant to fire, cold, electricity, and acid.
... If the last part didn't make it obvious, I'm not human, but we can talk the details on that later.
no subject
I would prefer everyone keep their weapons to themselves, please.
[The part about not being human makes her brow furrow, but she shakes it off in favor of offering her own explanation of who she is and what she can do. It seems like that's what Pidonus wants to hear, anyway. She gestures to her wings first, then her pistol and staff in turn as she explains their functions.]
These wings are part of this suit, which I designed to assist me in quickly reaching downed targets on the battlefield. The pistol is better suited to incapacitating threats than killing them - my preference, if that wasn't clear. The staff uses state of the art nanobiotic technology to repair damaged tissue, mend bone, and assist in flushing toxins from the body.
I am primarily a field medic, but began my career as a surgeon and doctor, if that gives you some idea of my skill set.
...though I am unsure whether or not my staff will still work on targets not from my world. If they are biologically different, such as you are implying to be, the healing beam may not recognize them as a target or their tissue might reject treatment. I will have to further study that if I am to be staying here.
no subject
Higher-tech work, then, than what's in my world. I will state that most healing we've tried on me has worked, so if it comes to it, try it.
As for potential rift creatures... Subduing might be an option, but most of us are going to go all-out - and for good reason, especially after the invisible gigantic seagull. Which is still less stupid than landsharks. I mean, I'm not going to bother going for things that aren't going for me or someone else, but...
no subject
[Mercy pinches the bridge of her nose with a sigh.]
What kind of hazards should I be expecting in this forest?
no subject
VERY weird.
Hazard-wise... The deer seem to be the worst of it so far. They're carnivorous, unlike what you'd expect from, well, deer.
The bigger problem is that, right now, the space around us is unstable. Things will settle down and become a lot less weird if we can find the appropriate points to set the stabilizing equipment we've got. That also will, you know, stop other people getting pulled from their worlds to here, which I'd classify as "a good thing."
no subject
Very well. I will be vigilant for...deer. And if I were to gather others in the forest, is there a rendezvous point for me to bring them to?
no subject
We should probably work on organizing more such logistics in the future, huh...
no subject
[Through a gap in the canopy she can see a massive tree, a good ways off but very easy to notice - if you can find clear sky or climb a tree, she supposes. She gestures towards it.]
What about there? If we can make our way to that tree, we should be able to group together and find our way out as a unit.
no subject
no subject
[Perhaps if they meet again, back at the station, Angela can question Pidonus further on the nature of the wings and resistances listed to her earlier. But for now, the safety of others was more important.]
no subject
Those wings of yours... Be ready to use them. The skies tend to be a little safer, in my experience so far.
Unless there's kobolds. Kobolds have crossbows. Hate kobolds.
no subject
[Angela smiles. She'd rather use her wings than her gun, anyway. The part about "kobolds" confuses and mildly alarms her. Crossbows were such primitive weapons, but their puncture wounds could be extremely fatal if not treated right away. She's hoping Pidonus isn't implying there are crossbow wielding creatures in this forest.]
One day we will have to sit down and discuss some of the differences between our worlds. Perhaps when we get out of the forest we will have more time to do so.
no subject
[Pidonus nodded, and then started to scoot off.]