Phantasmal Rift Mods (
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phantasmemes2018-05-24 10:10 pm
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TEST DRIVE 004
Hello and welcome to the fourth test drive for Phantasmal Rift!
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in Keystone Reef, a water-influenced Fissure to the northeast of the station. It is home to numerous fish and coral species, as well as a very interesting magical effect...
OPTION ONE: FINNY FUN
Under the water is where you woke up, and under the water is where you might be stuck for a while. The magic is lodged in you and has changed your form -- maybe a little, maybe a lot. Perhaps you only have gills, but you may also have a full set of changes, fins and no feet to speak of. Don't panic, you'll surely be fine if you just keep swimming...
Aside from the strange changes, it's a pretty cool place to be. If you've ever dreamed about scuba diving on a coral reef, the place that you've found yourself is perfect for that (minus the needing to scuba part). Curious fish swim up and then dart away into rock crevices, coral growths, and even down to bury themselves in the layer of sand at the bottom. The water is also fairly shallow, allowing you to surface if you so desire.
Even the sharks are friendly and just want to have as much a look at you as you want to look at them. Don't harass the glowing eels tucked into cracks between the rocks, though, they bite and don't particularly let go.
OPTION TWO: WORLD'S SMALLEST JUNGLE
This must certainly be an oceanside jungle - in spite of the humidity, the smell of salt on the air is strong. Brilliant greens and the occasional bright flowers, accompanied by island birdsong... It could be a nice place to spend an afternoon. There's not even that many bugs that want to drink your blood (though bugs in general are, well, quite plentiful).
Eventually, though, however far you go, you'll reach the beach and be met with the expanse of the ocean - blue, uncaring, and real big. While one side of the little island thankfully has land visible in the distance, the outer side just overlooks a near-endless expanse of blue. If you're a very good swimmer, you could probably make your way to land past the rocks of the reef itself... Otherwise, though, you might be just a bit stuck on your jungle island paradise.
At least until someone brings a boat.
OPTION THREE: SHIPWRECK
Both above and below the waterline are the remains of ships crashed upon the rocks, just waiting to be explored. Even though it has clearly been an incredibly long time, the chunks of wood and metal are still in fairly good condition, and the chance of finding something nice tucked in with them among the rocks is surely tempting to anyone with an adventurous spirit.
The wrecks beneath the waves also grow coral and seaweed, and provide havens for larger fish, dragon eels, and sharks. Those along the rocks above the waterline, on the other hand, provide a home for seabirds of all varieties. Most notable is the hulking shell of a shipping craft in the distance, looking very much modern if ruined by some centuries of exposure...
For right now, though, you'd best contend with the flotsam a bit closer to you, and the wildlife that might not take too kindly to your exploring. Below the waterline, the dragon eels found in a few places don't take kindly to being disturbed; above, you might run afoul of some overprotective seabirds protecting their nests. Maybe even an invisible seagull (normal sized) - how ridiculous would that be?
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in Keystone Reef, a water-influenced Fissure to the northeast of the station. It is home to numerous fish and coral species, as well as a very interesting magical effect...
OPTION ONE: FINNY FUN
Under the water is where you woke up, and under the water is where you might be stuck for a while. The magic is lodged in you and has changed your form -- maybe a little, maybe a lot. Perhaps you only have gills, but you may also have a full set of changes, fins and no feet to speak of. Don't panic, you'll surely be fine if you just keep swimming...
Aside from the strange changes, it's a pretty cool place to be. If you've ever dreamed about scuba diving on a coral reef, the place that you've found yourself is perfect for that (minus the needing to scuba part). Curious fish swim up and then dart away into rock crevices, coral growths, and even down to bury themselves in the layer of sand at the bottom. The water is also fairly shallow, allowing you to surface if you so desire.
Even the sharks are friendly and just want to have as much a look at you as you want to look at them. Don't harass the glowing eels tucked into cracks between the rocks, though, they bite and don't particularly let go.
OPTION TWO: WORLD'S SMALLEST JUNGLE
This must certainly be an oceanside jungle - in spite of the humidity, the smell of salt on the air is strong. Brilliant greens and the occasional bright flowers, accompanied by island birdsong... It could be a nice place to spend an afternoon. There's not even that many bugs that want to drink your blood (though bugs in general are, well, quite plentiful).
Eventually, though, however far you go, you'll reach the beach and be met with the expanse of the ocean - blue, uncaring, and real big. While one side of the little island thankfully has land visible in the distance, the outer side just overlooks a near-endless expanse of blue. If you're a very good swimmer, you could probably make your way to land past the rocks of the reef itself... Otherwise, though, you might be just a bit stuck on your jungle island paradise.
At least until someone brings a boat.
OPTION THREE: SHIPWRECK
Both above and below the waterline are the remains of ships crashed upon the rocks, just waiting to be explored. Even though it has clearly been an incredibly long time, the chunks of wood and metal are still in fairly good condition, and the chance of finding something nice tucked in with them among the rocks is surely tempting to anyone with an adventurous spirit.
The wrecks beneath the waves also grow coral and seaweed, and provide havens for larger fish, dragon eels, and sharks. Those along the rocks above the waterline, on the other hand, provide a home for seabirds of all varieties. Most notable is the hulking shell of a shipping craft in the distance, looking very much modern if ruined by some centuries of exposure...
For right now, though, you'd best contend with the flotsam a bit closer to you, and the wildlife that might not take too kindly to your exploring. Below the waterline, the dragon eels found in a few places don't take kindly to being disturbed; above, you might run afoul of some overprotective seabirds protecting their nests. Maybe even an invisible seagull (normal sized) - how ridiculous would that be?
no subject
Yeah. It's a handy talent.
...do you have a problem with that? [She's not acting aggressively, but more cautious.]
no subject
I'd say it's more curiosity than anything else.
no subject
Fair enough. [Freyja eyes him off.] I do magic, and I don't have a problem with it.
Y'know. Just so we're clear.
no subject
It doesn't come with any side effects, for you?
no subject
Nope. [She pops the 'p'.] I'm not a warlock. No pacts here.
no subject
[ What's that...? And what's this about pacts? ]
I've never heard of that.
no subject
's alright. Just a name for the different kinds of magic users. That's all.
no subject
How many kinds does your world have...? I only know of one kind.
no subject
At least ten. Probably.
no subject
... Hm. This sounds almost like something out of a movie of sorts. ]
Care to share the differences between some of them?
no subject
[She shrugs with one shoulder.] There's a variety of different sources.
no subject
[ ... or a bit of both? ]
no subject
...unless they're a sorceror. Then they don't really have a choice. [There's a rueful tone to her voice.] Poor bastards.
no subject
What do you mean?
no subject
Druids - which is what I am, by the by - draw their magic from their connection to the natural world. It has to be nurtured, grown. It isn't there automatically. Sorcerors are born with magic running through their blood - whether that's from an ancestor or just dumb luck, they have access to magic even when they're little more than toddlers.
...got about as much control over it as a toddler does their emotions, too. Like I said, they don't have a choice. Not really fair, but neither is life.
no subject
His not-quite-smile is wry as he averts his gaze. ]
... No, it isn't.