phantasmods: (Default)
Phantasmal Rift Mods ([personal profile] phantasmods) wrote in [community profile] phantasmemes2018-08-30 11:52 pm
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TEST DRIVE 006

Hello and welcome to Phantasmal Rift's Test Drive Meme!

Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.

Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.

This test drive takes place in the Telovia Mines, an extremely abandoned magical crystal mine and the town and infrastructure that one supported it. The tunnels are in reasonably good condition and would be reasonably navigable... Except for one thing.

ONE MINOR THING

The magical effects of the Fissure cause those within it to lose something when they arrive - for most people, it's a sense such as touch or hearing, but it's also possible to lose a more esoteric sense (such as your sense of balance or temperature, but NOT things like "sense of morals" or "sense of style"), the ability to speak, or the ability to recognize faces. As a general guideline, whatever characters lose should be non-supernatural in nature, and something they would have taken for granted as a part of their ability to function.

ODDS AND ENDS

Just because the mines are empty of people doesn't mean that they've gone still. While for the most part, the carts full of crystals remain in one place, the huge amount of magic has left more than a few of the miners' abandoned tools still going through their motions. Rusted pickaxes swing at the walls, and dead lanterns swing from the ceiling. Crystals occasionally free themselves from shards of rock to pile into bins, which then empty into already-overflowing mine carts.

As long as you leave them to their jobs, everything will be fine. If you try to stop the tools (and it is the tools themselves, for anyone who might be looking for ghosts) from doing their jobs, they'll chase you down until you leave their general vicinity.

Of course, the eternally working tools don't care much about the structural integrity of the mine tunnels...

THEY ALL PILE UP

...And so, inevitably, there are cave-ins.

Most of them are fairly minor, and you can see them (well, if you can see) enough to just work around them. Some of them are big enough that you're going to have to dig through them first, if you can.

And then there's the handful that block passages entirely. But don't panic! The tunnels are designed around the possibility of this happening - rather than coming to an end, the majority of them loop back around to the main arteries of the mine.

E... ventually...

But you and whoever is stuck with you on this side of the cave-in might be wandering for quite a while before you get there. Hopefully one of you still has a sense of direction, assuming either of you ever had one in the first place.
have_hat_will_travel: (Huhwhat?)

[personal profile] have_hat_will_travel 2018-09-05 12:58 am (UTC)(link)
... Yeaaaah unless you've got some serious power backing you, I'm pretty sure most of us aren't gonna take you that seriously? I mean, Elize is twelve and she's got some ridiculous magic, so I'm not saying it's infeasible, but...

[Pidonus kinda tilts a hand back and forth to say 'maybe, maybe not'?]
chansama: (22)

[personal profile] chansama 2018-09-05 11:34 am (UTC)(link)
[...]

What...?

[Excuse you?]
Edited 2018-09-05 11:34 (UTC)
have_hat_will_travel: (Tired)

[personal profile] have_hat_will_travel 2018-09-05 02:26 pm (UTC)(link)
I can't cast anything right now because my spells depend on SPEAKING like I said earlier, but I'm a Bard and a fairly powerful one at that, for example. Magic's not common to all of us, but it's been important in our working to stabilize the areas with curses like this, which is also how we hopefully get home.
chansama: (8)

[personal profile] chansama 2018-09-05 10:38 pm (UTC)(link)
[That's a lot to take in. Too much, perhaps.

And so, she only focuses on one thing.]


No matter how powerful they are, they'll all fall to their knees once they hear my music!

[She shifts the guitar she was carrying across her back to her front, and points at Pidonus.]

Bard, until we find my retainers- you'll have to fill in for them!
have_hat_will_travel: (Bored)

[personal profile] have_hat_will_travel 2018-09-06 01:18 am (UTC)(link)
First, if you're even going to try anything resembling mind-manipulating music, I reserve the right to utterly wreck you. I promised to avoid using those powers for a REASON, and you'd better keep to the same standard.

Second, what the hell do you mean by 'filling in' for retainers?
chansama: (19)

[personal profile] chansama 2018-09-06 11:35 am (UTC)(link)
[She scoffs at complete offense at Pidonus' first point.]

I would NEVER resort to cheap tricks like that! That's for talent-less scum that have no other way to the top!

[At her second point, she appears more coy.]

Well- I can't have a band just by myself. [Wait- no, pick it up Ailane!] I mean- I can! But...our sound isn't the same without a drummer or a bassist...
have_hat_will_travel: (Tired)

[personal profile] have_hat_will_travel 2018-09-06 02:41 pm (UTC)(link)
Okay, good. I am actually good at straight performance too, but Bards often get tricks like that where I'm from, so please understand why it's a worry for me.

... As for a band, that'll need to wait at least a bit. Don't have any instruments I can safely take into the Rifts, so...