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phantasmemes2018-08-30 11:52 pm
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TEST DRIVE 006
Hello and welcome to Phantasmal Rift's Test Drive Meme!
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Telovia Mines, an extremely abandoned magical crystal mine and the town and infrastructure that one supported it. The tunnels are in reasonably good condition and would be reasonably navigable... Except for one thing.
ONE MINOR THING
The magical effects of the Fissure cause those within it to lose something when they arrive - for most people, it's a sense such as touch or hearing, but it's also possible to lose a more esoteric sense (such as your sense of balance or temperature, but NOT things like "sense of morals" or "sense of style"), the ability to speak, or the ability to recognize faces. As a general guideline, whatever characters lose should be non-supernatural in nature, and something they would have taken for granted as a part of their ability to function.
ODDS AND ENDS
Just because the mines are empty of people doesn't mean that they've gone still. While for the most part, the carts full of crystals remain in one place, the huge amount of magic has left more than a few of the miners' abandoned tools still going through their motions. Rusted pickaxes swing at the walls, and dead lanterns swing from the ceiling. Crystals occasionally free themselves from shards of rock to pile into bins, which then empty into already-overflowing mine carts.
As long as you leave them to their jobs, everything will be fine. If you try to stop the tools (and it is the tools themselves, for anyone who might be looking for ghosts) from doing their jobs, they'll chase you down until you leave their general vicinity.
Of course, the eternally working tools don't care much about the structural integrity of the mine tunnels...
THEY ALL PILE UP
...And so, inevitably, there are cave-ins.
Most of them are fairly minor, and you can see them (well, if you can see) enough to just work around them. Some of them are big enough that you're going to have to dig through them first, if you can.
And then there's the handful that block passages entirely. But don't panic! The tunnels are designed around the possibility of this happening - rather than coming to an end, the majority of them loop back around to the main arteries of the mine.
E... ventually...
But you and whoever is stuck with you on this side of the cave-in might be wandering for quite a while before you get there. Hopefully one of you still has a sense of direction, assuming either of you ever had one in the first place.
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Telovia Mines, an extremely abandoned magical crystal mine and the town and infrastructure that one supported it. The tunnels are in reasonably good condition and would be reasonably navigable... Except for one thing.
ONE MINOR THING
The magical effects of the Fissure cause those within it to lose something when they arrive - for most people, it's a sense such as touch or hearing, but it's also possible to lose a more esoteric sense (such as your sense of balance or temperature, but NOT things like "sense of morals" or "sense of style"), the ability to speak, or the ability to recognize faces. As a general guideline, whatever characters lose should be non-supernatural in nature, and something they would have taken for granted as a part of their ability to function.
ODDS AND ENDS
Just because the mines are empty of people doesn't mean that they've gone still. While for the most part, the carts full of crystals remain in one place, the huge amount of magic has left more than a few of the miners' abandoned tools still going through their motions. Rusted pickaxes swing at the walls, and dead lanterns swing from the ceiling. Crystals occasionally free themselves from shards of rock to pile into bins, which then empty into already-overflowing mine carts.
As long as you leave them to their jobs, everything will be fine. If you try to stop the tools (and it is the tools themselves, for anyone who might be looking for ghosts) from doing their jobs, they'll chase you down until you leave their general vicinity.
Of course, the eternally working tools don't care much about the structural integrity of the mine tunnels...
THEY ALL PILE UP
...And so, inevitably, there are cave-ins.
Most of them are fairly minor, and you can see them (well, if you can see) enough to just work around them. Some of them are big enough that you're going to have to dig through them first, if you can.
And then there's the handful that block passages entirely. But don't panic! The tunnels are designed around the possibility of this happening - rather than coming to an end, the majority of them loop back around to the main arteries of the mine.
E... ventually...
But you and whoever is stuck with you on this side of the cave-in might be wandering for quite a while before you get there. Hopefully one of you still has a sense of direction, assuming either of you ever had one in the first place.
no subject
No frag, genius. Last thing we need is to rust out, so let's get moving again.
[-And colourful, if unneeded commentary while tapping her foot and looking expectantly at the wolf, hands on hips. Then a slight headtilt- and a more dangerous tone now.
If there's unknown magic around that could potentially kill her, getting the frag out and back to her squad just took on a whole new meaning. She's done farting around.]
Let's get going.
no subject
He turns and starts down one of the other tunnels. She wanted to get going? Well, Carnivac is going very fast.]
no subject
It's a good thing she's used to moving fast; she might not be right on his tail, but she might as well be close, unwilling to let him out of sight. Or go right now really, given he's the one that seems to know his way around the place.]
no subject
There was no need to hold his tongue anymore.]
Before we go onwards, we need to talk.
no subject
But she's here and the Beastial Cyberganic wants to talk. There's no doubt about what -they know who she is, if only by sight- and for a second or two, she seems rather pleased.]
Noo kiill you. Get- [Reasons Vos likes her helmet: it hides the face scrunch as she tries to think of the words she wants.] out. Call Tarn. Leeave.
no subject
You can't. [As much as he wishes she could just go.] None of us are able to go back to where we came from right now.
I really don't want to kill him, jsyk. but if it happens it happens ._.
[Vos, please. Though, why else would someone tell her she can't call the rest of the DJD? Anyone not on the List wouldn't have reason to say that- yet...
There's a half aborted step forward. She's giving him a single chance here.] Ma-gi-ck?
[There is only one correct answer here: Magic did it.]
its ok death is only a minor inconvenience
More or less. Reality here is unstable. You fell through, and there's no way back.
IT'S STILL A DEATH!!!
That this is the result of magic is - unwelcome. The slightest change in tilt to the helmet and she looks downright murderous. Which is a pretty good reflection of how she's feeling right about now.] Name.
[It's a demand she is perfectly willing to back up with violence.]
he'll be fiiiine
Stating his name might well be a death sentence - but so would be holding his tongue.]
Carnivac.
no subject
She's heard it before, but none of Banzai-tron's files said anything about Carnivac being an organic cyberwolf.
That, coupled with 'Mayhem'... She mentally throws her hands up in the air. She's no Tarn or Kaon to have memorised true names and monikers, and she most certainly hasn't memorised the List.]
No Kill. But- Taalk.
[That, and he knows more than she does Right Now; It's reason enough to keep him alive.]
no subject
It takes him a moment to collect himself to respond.]
What do you want to know?
no subject
[It's parroted back at him with a curious tilt to her head now.
Ideally, she'd have said: You said we need to talk, and I'm assuming being stuck here because of fragging magic is only part of it, so start talking befor I decide you are the Carivac on the List.
But her spoken Neo-Cybex being pushed to the limit as is, unless he wants to muddle through word blender.] About-?
no subject
Right.]
You. This place.
[How to even approach it...]
As none of us can go home, we all have to live together. [As unpleasant as it is.] They're trusting. I'm warning you not to take advantage of that. You don't want to be against some of them in a fight.
[If the threat of magic is enough to keep Vos from taking him out, he'll run with it.]
no subject
But, they all have to live together and making enemies -especially of a Decepticon Outlier- from Go would be extremely detrimental to her long-term goal of survival, especially in a place with magic.
But, at the very least, she nods, to show she's heard the warning. It's a nod that sees the helmet vanish. ]
Others like us?
[If she has to play nice with Autobots, there will be... Issues.]