Phantasmal Rift Mods (
phantasmods) wrote in
phantasmemes2018-08-30 11:52 pm
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TEST DRIVE 006
Hello and welcome to Phantasmal Rift's Test Drive Meme!
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Telovia Mines, an extremely abandoned magical crystal mine and the town and infrastructure that one supported it. The tunnels are in reasonably good condition and would be reasonably navigable... Except for one thing.
ONE MINOR THING
The magical effects of the Fissure cause those within it to lose something when they arrive - for most people, it's a sense such as touch or hearing, but it's also possible to lose a more esoteric sense (such as your sense of balance or temperature, but NOT things like "sense of morals" or "sense of style"), the ability to speak, or the ability to recognize faces. As a general guideline, whatever characters lose should be non-supernatural in nature, and something they would have taken for granted as a part of their ability to function.
ODDS AND ENDS
Just because the mines are empty of people doesn't mean that they've gone still. While for the most part, the carts full of crystals remain in one place, the huge amount of magic has left more than a few of the miners' abandoned tools still going through their motions. Rusted pickaxes swing at the walls, and dead lanterns swing from the ceiling. Crystals occasionally free themselves from shards of rock to pile into bins, which then empty into already-overflowing mine carts.
As long as you leave them to their jobs, everything will be fine. If you try to stop the tools (and it is the tools themselves, for anyone who might be looking for ghosts) from doing their jobs, they'll chase you down until you leave their general vicinity.
Of course, the eternally working tools don't care much about the structural integrity of the mine tunnels...
THEY ALL PILE UP
...And so, inevitably, there are cave-ins.
Most of them are fairly minor, and you can see them (well, if you can see) enough to just work around them. Some of them are big enough that you're going to have to dig through them first, if you can.
And then there's the handful that block passages entirely. But don't panic! The tunnels are designed around the possibility of this happening - rather than coming to an end, the majority of them loop back around to the main arteries of the mine.
E... ventually...
But you and whoever is stuck with you on this side of the cave-in might be wandering for quite a while before you get there. Hopefully one of you still has a sense of direction, assuming either of you ever had one in the first place.
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
Additionally, characters currently in game can earn themselves a piece of bonus loot for the dungeon by tagging people's top-levels on the test drive! Existing characters get their bonus loot along with the rest of their loot at the conclusion of the dungeon.
This test drive takes place in the Telovia Mines, an extremely abandoned magical crystal mine and the town and infrastructure that one supported it. The tunnels are in reasonably good condition and would be reasonably navigable... Except for one thing.
ONE MINOR THING
The magical effects of the Fissure cause those within it to lose something when they arrive - for most people, it's a sense such as touch or hearing, but it's also possible to lose a more esoteric sense (such as your sense of balance or temperature, but NOT things like "sense of morals" or "sense of style"), the ability to speak, or the ability to recognize faces. As a general guideline, whatever characters lose should be non-supernatural in nature, and something they would have taken for granted as a part of their ability to function.
ODDS AND ENDS
Just because the mines are empty of people doesn't mean that they've gone still. While for the most part, the carts full of crystals remain in one place, the huge amount of magic has left more than a few of the miners' abandoned tools still going through their motions. Rusted pickaxes swing at the walls, and dead lanterns swing from the ceiling. Crystals occasionally free themselves from shards of rock to pile into bins, which then empty into already-overflowing mine carts.
As long as you leave them to their jobs, everything will be fine. If you try to stop the tools (and it is the tools themselves, for anyone who might be looking for ghosts) from doing their jobs, they'll chase you down until you leave their general vicinity.
Of course, the eternally working tools don't care much about the structural integrity of the mine tunnels...
THEY ALL PILE UP
...And so, inevitably, there are cave-ins.
Most of them are fairly minor, and you can see them (well, if you can see) enough to just work around them. Some of them are big enough that you're going to have to dig through them first, if you can.
And then there's the handful that block passages entirely. But don't panic! The tunnels are designed around the possibility of this happening - rather than coming to an end, the majority of them loop back around to the main arteries of the mine.
E... ventually...
But you and whoever is stuck with you on this side of the cave-in might be wandering for quite a while before you get there. Hopefully one of you still has a sense of direction, assuming either of you ever had one in the first place.
no subject
[Another arrow, another Shyrack downed. The good news is, her accuracy seems to be perfect. Not only is each shot hitting, but she's killing each one with a single arrow.
Unfortunately, Saggita is the spirit of the Arrow. As in, one single arrow. She summons one, looses it, and has to wait for it to hit and kill before she can let it vanish and summon it again, and then aim and shoot again. This means it's pretty slow going for her.]
no subject
Thankfully, these are the weakest monsters I have seen in a long time. I remember them being bigger and stronger, or was I simply younger and weaker?
[She is pretty casual for someone who is fighting a swarm of Shyracks.]
no subject
[Either way, Enna seems to pick up on that casual mood, easily matching her tone, as she fires an arrow, taking out one more.]
Weak monsters are good. I'm glad I didn't have to do anything more drastic.
no subject
[Bastila shakes her shoulders. The fact that this brave woman is scared of them should tell you all you need to know.]
Let's just say that I hope never to see them. Would you like the honor of killing that last Shyrack?
[The creature had held back after seeing all its companions die.]
no subject
[She looks at Bastila, then the Shyrack.]
There's no 'honor' in this. If it's not gonna attack, I'm not gonna kill it.
no subject
Yeah, I forgot to mention how treacherous the little beasts are. They pretend to be afraid or retreat, and then retaliate for the deaths of the others. You would almost think they were sentient, but they attack everyone, even each other. They also show no other signs of intelligence or sentience. It is surprising that they live in groups and defend each other, but then fight among themselves. Of course, we seem to do the same thing, at least some humans do.
no subject
On a sillier note, her cloak flapping open means this is probably the first time Bastila can get a good look at her outfit. It's weird.]
... I don't like it.
[It seems like there's more she wants to say, but she can't figure out how to put it into words.]
no subject
Are you alright? What do you not like?
[She starts walking again. She is moving East, circling the mountain with the mine that they just exited.]
no subject
That fight. All of it. You acting like that. Monsters shouldn't throw themselves into a fight that they know they can't win. You seem too relaxed about killing them all. They're acting weird. You're acting weird.
no subject
They are not exactly bright. Shyracks always attack, and they hardly ever win. I am relaxed about killing them because I know they are evil beasts that know only how to kill. The Sith, Jedi who turned to the dark side, bred them and trained them to attack everyone and everything.
no subject
[She seems... very firm on this point.]
Animals can't be evil. Even monsters aren't evil. Only people can be evil.
[She opens her mouth, and closes it again, a few times, flapping her cloak like it's wings as she tries to put her feelings into words.]
I don't like it. They don't act like anything right. Monsters want to eat. Animals want to live. The fact that they're like this means the fault is on the people. The animals should be pitied and helped. Or if you have to kill them...
[She runs her hands through her hair and musses it up in frustration.]
At least send them off properly.
no subject
no subject
[She folds her arms.]
Although... Maybe not here... And it wouldn't help, the root cause isn't here either, and... I dunno, it's hard, but I don't like it. At least someone should mourn. I can't save the whole world if I don't care about even them.
no subject
[She pauses and is thoughtful for a moment. You can ask her what she is thinking about, but she probably will not tell you. She shakes it off, and asks Enna...]
I know that on some worlds they build funeral pyres. On others, they bury the dead. Would you like to do either of those?
no subject
[She holds out her hands, and... a small altar appears in front of them, a blazing fire ready.]
... I don't know what this world is, or what's proper to do for them. So I'll believe you know more about this.
no subject
Wow, neat power. I do not know much about these things, but burning the body on a funeral pyre is common where I am from. Please help me put them all on the altar. [She takes hold of a few Shyracks and tosses them gently onto the fire.]
Would you like to say a few words, or just have a moment of silence?
no subject
no subject
Let's burn the bodies and have a moment of silence. That will be enough.
no subject
[She starts to help, lifting them up and gently depositing the bodies in the fire... She seems to be fireproof as she's putting the bodies in?]
no subject
Alright, let us take a moment to silently send off these brave, if foolish, creatures. I hope that they are now one with the Force and no one twist or warp them.
[She pauses for few minutes.]