Phantasmal Rift Mods (
phantasmods) wrote in
phantasmemes2018-01-19 12:29 pm
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TEST DRIVE 001
Hello, and welcome to the first test drive for Phantasmal Rift!
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
(In the future, characters who are in-game can also earn themselves an extra item of loot for tagging in to top levels on the test drive, to be distributed with the rest of their loot upon dungeon completion.)
This first test drive is based in the Fissure nearest to the Station, and comes with three potential options, all with a distinctly watery bent -
OPTION 1: MAROONED
Hey, uh... What's that maroon film distorting your vision? And how did you get on this beach, anyway?
So long as the sun is shining, there doesn't seem to be a problem out here on the beach, aside from the strange maroon tint to everything. But when clouds pass over, the tint grows darker, and darker, and the water grows redder, and redder...
That... can't be blood, can it?
Characters who remain beneath the patchy cloud cover will find themselves filled with increasing anxiety that the ocean is made of blood, until either the cloud passes or they check the water for themselves. The bad news is, that while it isn't actually an ocean of blood, contact with the red water will drain characters of energy very rapidly, causing sudden fits of exhaustion as though they were suffering from anemia. By itself, this isn't particularly dangerous...
...Except that the return of the sun doesn't mean the return of that lost energy, and if you've waded out too far, the shifting sand and pull of the waves underfoot can easily pull you down and under.
OPTION 2: LANDSHARK
You really hope that isn't a shark fin moving through the sand. That's just not possible, right?
(Yes, yes it is.)
Landsharks are amphibious, predatory creatures just as at home in the sand as below the waves, and always hungry. They track their prey via disturbances in the sand or water, but fortunately, you can track them the same way - they're large enough to be easily visible in the relatively clear waters near the beach, and their bulk causes a patch of shifting sand above them as they roam for more terrestrial prey.
As a result, they're most dangerous near the waterline, where the shifting sand is hard to see due to the motion of the waves (though they can, of course, pop up further up the beach). Fortunately, they're not large enough to swallow a person whole. Unfortunately, they're still between nine and twelve feet long depending on the individual and easily large enough to take a good chunk out of you.
Like any other shark, they're vulnerable to being sliced open with something sharp, kicked in the gills, or punched in the snout to establish dominance. On the magical end, they have a particular weakness to electricity.
On the bright side, if you're hungry enough, the landsharks are very edible once cooked (or, you know, if you like sushi). For some reason, the meat tastes faintly of chocolate...?
Drops: Meat, shark teeth, candygrams.
OPTION 3: JUST IN TIDE
A bit further down from the beach, the water comes up to the base of the rocky cliffs, leaving numerous nooks and crannies to climb over and explore. In fact, they're practically begging for it.
What might you find? Well, there's the usual beach refuse, for a start - sand, seaweed, shells and fragments of shells, and big barnacles and mussels tucked into the cracks. However, other debris finds its way into the cracks, ocean-going refuse from a thousand worlds... There's also a number of pointy blue-green crystals that tingle to the touch and remain wet no matter how characters attempt to dry them.
And finally, there's a bunch of bottle crabs - overlarge hermit crabs that look more at home in half-broken beer bottles or soda cans at their size than they do in shells (though they'll live in anything that seems protective enough - the largest seem prone to making their homes in rusty helmets). The crabs are not aggressive unless you harass them first, but they can give a nasty pinch if provoked.
...Did you lose track of time out there among the rocks, or did time lose track of you?
Either way, you're now stuck out as the tide comes in. If you can swim, good for you! You probably won't have too much of a problem, at least once you're far enough from the rocks that you aren't at risk of getting thrown against them and having some important swimming limb broken...
On second thought, maybe it's better to stay here and wait it out, whether you can swim or not. Hope you're ready for a couple hours stuck on a rock with some weird-looking, too-big hermit crabs and...
Who is this other person, anyway?
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
(In the future, characters who are in-game can also earn themselves an extra item of loot for tagging in to top levels on the test drive, to be distributed with the rest of their loot upon dungeon completion.)
This first test drive is based in the Fissure nearest to the Station, and comes with three potential options, all with a distinctly watery bent -
OPTION 1: MAROONED
Hey, uh... What's that maroon film distorting your vision? And how did you get on this beach, anyway?
So long as the sun is shining, there doesn't seem to be a problem out here on the beach, aside from the strange maroon tint to everything. But when clouds pass over, the tint grows darker, and darker, and the water grows redder, and redder...
That... can't be blood, can it?
Characters who remain beneath the patchy cloud cover will find themselves filled with increasing anxiety that the ocean is made of blood, until either the cloud passes or they check the water for themselves. The bad news is, that while it isn't actually an ocean of blood, contact with the red water will drain characters of energy very rapidly, causing sudden fits of exhaustion as though they were suffering from anemia. By itself, this isn't particularly dangerous...
...Except that the return of the sun doesn't mean the return of that lost energy, and if you've waded out too far, the shifting sand and pull of the waves underfoot can easily pull you down and under.
OPTION 2: LANDSHARK
You really hope that isn't a shark fin moving through the sand. That's just not possible, right?
(Yes, yes it is.)
Landsharks are amphibious, predatory creatures just as at home in the sand as below the waves, and always hungry. They track their prey via disturbances in the sand or water, but fortunately, you can track them the same way - they're large enough to be easily visible in the relatively clear waters near the beach, and their bulk causes a patch of shifting sand above them as they roam for more terrestrial prey.
As a result, they're most dangerous near the waterline, where the shifting sand is hard to see due to the motion of the waves (though they can, of course, pop up further up the beach). Fortunately, they're not large enough to swallow a person whole. Unfortunately, they're still between nine and twelve feet long depending on the individual and easily large enough to take a good chunk out of you.
Like any other shark, they're vulnerable to being sliced open with something sharp, kicked in the gills, or punched in the snout to establish dominance. On the magical end, they have a particular weakness to electricity.
On the bright side, if you're hungry enough, the landsharks are very edible once cooked (or, you know, if you like sushi). For some reason, the meat tastes faintly of chocolate...?
Drops: Meat, shark teeth, candygrams.
OPTION 3: JUST IN TIDE
A bit further down from the beach, the water comes up to the base of the rocky cliffs, leaving numerous nooks and crannies to climb over and explore. In fact, they're practically begging for it.
What might you find? Well, there's the usual beach refuse, for a start - sand, seaweed, shells and fragments of shells, and big barnacles and mussels tucked into the cracks. However, other debris finds its way into the cracks, ocean-going refuse from a thousand worlds... There's also a number of pointy blue-green crystals that tingle to the touch and remain wet no matter how characters attempt to dry them.
And finally, there's a bunch of bottle crabs - overlarge hermit crabs that look more at home in half-broken beer bottles or soda cans at their size than they do in shells (though they'll live in anything that seems protective enough - the largest seem prone to making their homes in rusty helmets). The crabs are not aggressive unless you harass them first, but they can give a nasty pinch if provoked.
...Did you lose track of time out there among the rocks, or did time lose track of you?
Either way, you're now stuck out as the tide comes in. If you can swim, good for you! You probably won't have too much of a problem, at least once you're far enough from the rocks that you aren't at risk of getting thrown against them and having some important swimming limb broken...
On second thought, maybe it's better to stay here and wait it out, whether you can swim or not. Hope you're ready for a couple hours stuck on a rock with some weird-looking, too-big hermit crabs and...
Who is this other person, anyway?
no subject
Visibly? Mostly variation in size, horn shape, and some pigmentation that's mostly visible in the eyes unless something's gone horribly wrong. A very small percentage of the population is fully amphibious, and an even smaller number manifest wings.
no subject
Humans vary in height and build a bit, but not terribly much. From about here - [Gesture at about five feet from the ground.] - and up; I'm on something of the extreme end of the upper range.
...Actually, my hair color is fairly unusual, too, so perhaps don't take me as an average representative. We definitely don't have any winged or aquatic individuals, though.
no subject
She tilts her head a little to the side, thoughtful, as he indicates the range of human sizes.] The low end of our range is similar, but it's not uncommon for highbloods to reach double that, not including horns.
The wings are very rare, to be fair. To my knowledge, I've only ever met one winged individual.
no subject
[That almost sounds like an indicator of some kind of rank but - biological castes, maybe?]
no subject
[She shrugs, and continues a little ruefully -] Some of my compatriots prefer to say "coolblood," but maybe I'm not quite young and idealistic enough to find using slightly less loaded hemospectral terminology to be the most effective way to signal my politics.
no subject
Hemopigmentation.
[He repeats the word as though tasting it, considering the implications. Then he nods at the sea, which, for now, is still simply water.]
Human blood is all of the same red.
no subject
[Mammals generally bleed red, after all.]
I had wondered a little, though. A deep red is common in trolls, but always - almost always a darker shade than that water showed.
no subject
[Don't talk about the Starscourge, don't talk about the Starscourge.]
Our lifespans also don't typically vary much, barring of course illness, injury, and general differences in quality of life.
no subject
no subject
Well, it just doesn't sit well with him.]
I don't believe that there would be a way to. And I presume it's rather difficult to test her mortality in any other way.
[Not quite coming out and asking if she can be murdered, but. The implication is there.]
no subject
But without more common ground to build that careful understanding of each other's politics on, and in a setting primarily populated by aliens anyway, perhaps she can take greater risks that she sometimes might.] Some of us have hopes for the current aspirant to the throne. But yes, historically, it has been... very difficult.
no subject
[A pause, as he realizes that his analysis is perhaps too intimately authoritative on the subject.]
...In the interest of full disclosure, I'm in politics myself and rather familiar with the ins-and-outs of building a power base. Or was; I have no desire for that kind of thing anymore.
no subject
Then in the interest of full disclosure, I was more than a dozen solar sweeps AWOL from imperial service before I fell in with organized revolutionaries.
Well, they think they're organized, anyway.
no subject
Without knowing the full extent of the situation, I'll refrain from passing judgement. For now, I'll agree to ignore any potentially regicidal actions so long as you aren't directing them at me or my family. Seem fair?
no subject
no subject
[Still cheerful even while vaguely implying that we're dead, that's how Lucis Caelums roll!]
People don't tend to depose founders often, anyway. The first promise of stability in some time tends to be given leeway unless they well and truly make a mess of it.
[...Which he did, but not in any kind of publicly known way.]