Phantasmal Rift Mods (
phantasmods) wrote in
phantasmemes2018-01-19 12:29 pm
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TEST DRIVE 001
Hello, and welcome to the first test drive for Phantasmal Rift!
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
(In the future, characters who are in-game can also earn themselves an extra item of loot for tagging in to top levels on the test drive, to be distributed with the rest of their loot upon dungeon completion.)
This first test drive is based in the Fissure nearest to the Station, and comes with three potential options, all with a distinctly watery bent -
OPTION 1: MAROONED
Hey, uh... What's that maroon film distorting your vision? And how did you get on this beach, anyway?
So long as the sun is shining, there doesn't seem to be a problem out here on the beach, aside from the strange maroon tint to everything. But when clouds pass over, the tint grows darker, and darker, and the water grows redder, and redder...
That... can't be blood, can it?
Characters who remain beneath the patchy cloud cover will find themselves filled with increasing anxiety that the ocean is made of blood, until either the cloud passes or they check the water for themselves. The bad news is, that while it isn't actually an ocean of blood, contact with the red water will drain characters of energy very rapidly, causing sudden fits of exhaustion as though they were suffering from anemia. By itself, this isn't particularly dangerous...
...Except that the return of the sun doesn't mean the return of that lost energy, and if you've waded out too far, the shifting sand and pull of the waves underfoot can easily pull you down and under.
OPTION 2: LANDSHARK
You really hope that isn't a shark fin moving through the sand. That's just not possible, right?
(Yes, yes it is.)
Landsharks are amphibious, predatory creatures just as at home in the sand as below the waves, and always hungry. They track their prey via disturbances in the sand or water, but fortunately, you can track them the same way - they're large enough to be easily visible in the relatively clear waters near the beach, and their bulk causes a patch of shifting sand above them as they roam for more terrestrial prey.
As a result, they're most dangerous near the waterline, where the shifting sand is hard to see due to the motion of the waves (though they can, of course, pop up further up the beach). Fortunately, they're not large enough to swallow a person whole. Unfortunately, they're still between nine and twelve feet long depending on the individual and easily large enough to take a good chunk out of you.
Like any other shark, they're vulnerable to being sliced open with something sharp, kicked in the gills, or punched in the snout to establish dominance. On the magical end, they have a particular weakness to electricity.
On the bright side, if you're hungry enough, the landsharks are very edible once cooked (or, you know, if you like sushi). For some reason, the meat tastes faintly of chocolate...?
Drops: Meat, shark teeth, candygrams.
OPTION 3: JUST IN TIDE
A bit further down from the beach, the water comes up to the base of the rocky cliffs, leaving numerous nooks and crannies to climb over and explore. In fact, they're practically begging for it.
What might you find? Well, there's the usual beach refuse, for a start - sand, seaweed, shells and fragments of shells, and big barnacles and mussels tucked into the cracks. However, other debris finds its way into the cracks, ocean-going refuse from a thousand worlds... There's also a number of pointy blue-green crystals that tingle to the touch and remain wet no matter how characters attempt to dry them.
And finally, there's a bunch of bottle crabs - overlarge hermit crabs that look more at home in half-broken beer bottles or soda cans at their size than they do in shells (though they'll live in anything that seems protective enough - the largest seem prone to making their homes in rusty helmets). The crabs are not aggressive unless you harass them first, but they can give a nasty pinch if provoked.
...Did you lose track of time out there among the rocks, or did time lose track of you?
Either way, you're now stuck out as the tide comes in. If you can swim, good for you! You probably won't have too much of a problem, at least once you're far enough from the rocks that you aren't at risk of getting thrown against them and having some important swimming limb broken...
On second thought, maybe it's better to stay here and wait it out, whether you can swim or not. Hope you're ready for a couple hours stuck on a rock with some weird-looking, too-big hermit crabs and...
Who is this other person, anyway?
Test drive threads are assumed to be game canon for accepted characters unless otherwise noted, so don't feel like you'll have to introduce yourself a second time to everyone you meet! As an added bonus, participation in the test drive comes with the chance to earn up to two items of loot for your trouble! Characters who are accepted can earn one item for having a top level, and one for tagging out to someone else's top level! Your SWEET LOOT will be included with your acceptance notice.
(In the future, characters who are in-game can also earn themselves an extra item of loot for tagging in to top levels on the test drive, to be distributed with the rest of their loot upon dungeon completion.)
This first test drive is based in the Fissure nearest to the Station, and comes with three potential options, all with a distinctly watery bent -
OPTION 1: MAROONED
Hey, uh... What's that maroon film distorting your vision? And how did you get on this beach, anyway?
So long as the sun is shining, there doesn't seem to be a problem out here on the beach, aside from the strange maroon tint to everything. But when clouds pass over, the tint grows darker, and darker, and the water grows redder, and redder...
That... can't be blood, can it?
Characters who remain beneath the patchy cloud cover will find themselves filled with increasing anxiety that the ocean is made of blood, until either the cloud passes or they check the water for themselves. The bad news is, that while it isn't actually an ocean of blood, contact with the red water will drain characters of energy very rapidly, causing sudden fits of exhaustion as though they were suffering from anemia. By itself, this isn't particularly dangerous...
...Except that the return of the sun doesn't mean the return of that lost energy, and if you've waded out too far, the shifting sand and pull of the waves underfoot can easily pull you down and under.
OPTION 2: LANDSHARK
You really hope that isn't a shark fin moving through the sand. That's just not possible, right?
(Yes, yes it is.)
Landsharks are amphibious, predatory creatures just as at home in the sand as below the waves, and always hungry. They track their prey via disturbances in the sand or water, but fortunately, you can track them the same way - they're large enough to be easily visible in the relatively clear waters near the beach, and their bulk causes a patch of shifting sand above them as they roam for more terrestrial prey.
As a result, they're most dangerous near the waterline, where the shifting sand is hard to see due to the motion of the waves (though they can, of course, pop up further up the beach). Fortunately, they're not large enough to swallow a person whole. Unfortunately, they're still between nine and twelve feet long depending on the individual and easily large enough to take a good chunk out of you.
Like any other shark, they're vulnerable to being sliced open with something sharp, kicked in the gills, or punched in the snout to establish dominance. On the magical end, they have a particular weakness to electricity.
On the bright side, if you're hungry enough, the landsharks are very edible once cooked (or, you know, if you like sushi). For some reason, the meat tastes faintly of chocolate...?
Drops: Meat, shark teeth, candygrams.
OPTION 3: JUST IN TIDE
A bit further down from the beach, the water comes up to the base of the rocky cliffs, leaving numerous nooks and crannies to climb over and explore. In fact, they're practically begging for it.
What might you find? Well, there's the usual beach refuse, for a start - sand, seaweed, shells and fragments of shells, and big barnacles and mussels tucked into the cracks. However, other debris finds its way into the cracks, ocean-going refuse from a thousand worlds... There's also a number of pointy blue-green crystals that tingle to the touch and remain wet no matter how characters attempt to dry them.
And finally, there's a bunch of bottle crabs - overlarge hermit crabs that look more at home in half-broken beer bottles or soda cans at their size than they do in shells (though they'll live in anything that seems protective enough - the largest seem prone to making their homes in rusty helmets). The crabs are not aggressive unless you harass them first, but they can give a nasty pinch if provoked.
...Did you lose track of time out there among the rocks, or did time lose track of you?
Either way, you're now stuck out as the tide comes in. If you can swim, good for you! You probably won't have too much of a problem, at least once you're far enough from the rocks that you aren't at risk of getting thrown against them and having some important swimming limb broken...
On second thought, maybe it's better to stay here and wait it out, whether you can swim or not. Hope you're ready for a couple hours stuck on a rock with some weird-looking, too-big hermit crabs and...
Who is this other person, anyway?
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There's certainly something very wrong here. I'm not sure how to describe it, but this world itself is somehow distorted.
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[The only people she knows of that even could do something like that are... well, not likely to have for various reasons.]
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["Blast it until it goes away" is something of a usual MO.]
Someone that's not me.
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[Pause.]
We should just hope that whoever makes the first attempts don't end up dead for their efforts.
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[Also she's just been. Writing all this down. Just because.]
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[He pinches the bridge of his nose, almost looking like he's in pain.]
It feels as though reality itself has been...compressed, in a sense. I'm not sure how to translate it to physical senses, but imagine if multiple, separate layers of reality were flattened haphazardly into one.
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[So like if the Dream World and the Netherworld and the like were all in the same place... or something like that. They all have pretty distinct feels to them, from a magical standpoint. Or at least, the dream world would if she were ever there consciously.]
Well for better or worse I'm going to be covering this story to whatever conclusion it gets.
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[It's supposed to be longer or shorter based on the characteristics of the life of the person being carried over, which is what makes that hard.]
It was so complicated that the achievement was largely pointless, but the shinigami that runs the ferry was interested anyway.
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[Sorry, he's sort of...talking to himself now.]
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[Outside or no, there are certain constants - and even souls from outside get there.]
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...although if we go just by the way you're dressed, somehow even less professionally than the one I'm familiar with.
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[He fidgets a little with the sleeve of his jacket, a bit self-conscious.]
And as strange as it might sound, clothing actually affects my powers. I have a healing ability that has greater effect when I'm dressed in the right theme.
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[Maybe there's a reason she just doesn't understand yet.]
I wouldn't have... actually, no, with all the rumors about her constantly slacking off I can believe there's a shortage of shinigami somewhere.
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Since this system wasn't necessary until recently, I'm actually the only shinigami that exists in my world so far. Well, if you don't count the one visiting before he goes to do the same job in his own world. I'm supposed to recruit subordinates from the ranks of the recently dead, who would rather take on the risks and responsibilities of being a Reaper than spend a week fighting soul devouring monsters.
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[Still, bits of that worry her.]
When you say "spiritual monsters", though, you don't mean something like vengeful spirits?
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No, Noise aren't even really spirits. They're manifestations of negativity that feed on people's creative energy. They'll also attack souls if given a chance, and seem to have no reasoning past base instinct.
If they're left unchecked for too long, they'll bury society in negative emotion and, eventually, encroach on the physical world.
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[The core of a youkai's being is their mind, not their body. If one gets possessed, they pretty much die and leave their body to the possessor.]
Though the name just makes me even more glad Choujuu Gigaku was forced to break up.
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[Just concern over one of them taking the shape of a kitsune.]
Ah, and they have nothing to do with actual sound. We just have a bit of a theme to our naming convention.
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[And if she doesn't get it, her readers definitely won't.]
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For example, as far as I know, the world I'm from has no true yokai, but does have at least one divine being that existed before I Ascended. On the other hand, someone I know from another world is a very powerful kitsune.
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[This sounds extremely silly but honestly what isn't.]
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